Expand Your Knowledge of Games

What are the latest developments in technologies? How does a studio define a unique visual style? How will a project stand out from the masses with a clever marketing strategy? How has the games industry landscape evolved over the last years and where it will go next?

Beyond Games

Conference talks and discussion panels will help you understand how games become a lifestyle, how it influenced music, fashion, and even the way we communicate with each other.

GAMEDEV

CONFERENCE

GameDev conference features international industry experts, presenting topics of relevance to all aspects of creating games. Here, entry-level talks meet deep dives into strategy, execution and results.

WE ALL PLAY

We All Play represents the medium of games and takes a look at how they interact with society, how they relate to other industries and how new technologies and communities intertwine with games.

Speakers 2024

Al

BANDA

Avalanche Studios Group
Business Development Manager

Vitalii

DERNOVYI

Wargaming
Audio Designer

Maria

WAGNER

Sustainable Games Alliance
Co-founder

Tadas

MIGAUSKAS

Remedy Entertainment Plc
Development Manager

Simas

BUDRYS

Raw Fury
Executive Producer

Jan

KLESZCZYŃSKI

Techland
Technology Producer

Matas

TVARIJONAS

Google
Customer Engineer

Mao

SUGIYAMA

Nintendo Europe
Business Development Manager

Simai

DINÇ

Recontact Games
Co-Founder

Aleh

STRAKACHUK

Strikerz Inc.
Technical Director

Gintarė

VERBICKAITĖ

Unicorns Lithuania
CEO

Ata Sergey

NOWAK

Torpor Games
Managing Director and Co-Founder

Tomas

RAMOŠKA

Techtak
Managing Consultant

Jakub

MAMULSKI

Heaps Agency
Head of Agency

Alexey

SITYANOV

8D Studio
CEO

Kamil

POHL

Flying Wild Hog
Cinematic Director

Patryk

KIN

Flying Wild Hog
Principal Cinematographer

Aurimas

BARAUSKAS

Eternis: Death Match
CEO

Tobias

KOPKA

Curatomic
CEO

Yaraslau

KOT

Playcus
Head of Business Development

Daniel Noah

PHAROS

Novaquark
Audio DIrector

Andrius

JOVAIŠA

Dievo Režimas
Podcast Creator

Kaj

KNIGHT OF WANDS

Knightofwandscosplay
Cosplayer, dollmaker, art teacher

Tomek

MAJKA

Imponderabilia
Business Developer

Anna

NOWAK

Saatchi & Saatchi Poland
Creative Technology Director

Laurynas

VAINIUS

Engines of Fury
Game Director

Pijus

KRŪMINAS

ISM University of Management and Economics
Head of Wargaming Lab

Remigijus

ZINYS

BREACH.GG
Founder

Fer

ARREBILLAGA

GameBCN
Program Manager

Agnė

VITKUTĖ

GameBCN
Project Manager

Rokas

KOLOVSKIS

Go Vilnius
TechFusion Partnerships Manager

Dmitrijus

BABIČIUS

SneakyBox
Game Designer

Patrikas

ARMALIS

Starbloom
Co-Founder & Developer

Eligijus

KIUDYS

Starbloom
Co-Founder & CEO

Renata

TILMANTAITĖ

Wargaming
Head of Global Talent Acquisition

Viktorija

BEINARTAITĖ

Nordcurrent
HR Manager

Schedule

FRIDAY, OCTOBER 18

GAMEDEV CONFERENCE – HALL 5.3

12:00 – 12:15

Greetings and Opening Remarks
Gediminas Tarasevičius, LŽKA; Rokas Kolovskis, Go Vilnius

12:15 – 12:30

GameTech Accelerator in Lithuania: What to Expect?
Fer Arrebillaga, Agnė Vitkutė, GameBCN

12:30 – 13:00

Is Games Industry in Crisis, or Is It Getting Mature?
Tomek Majka, Imponderabilia

13:00 – 13:45

Sustainability in Games Industry: Current and Future Requirements
Maria Wagner, Sustainable Games Alliance

14:00 – 14:45

Technology Production: Differences From Other Gamedev Fields
Jan Kleszczyński, Techland

15:00 – 15:45

“World of Tanks” – Audio Construction Kit for Random Events
Vitalii Dernovyi, Wargaming

16:00 – 16:45

Nintendo Switch – An Introduction for Developers & Publishers
Mao Sugiyama, Nintendo Europe

17:00 – 18:00

Panel Discussion: Rebuilding the Game: HR & Talent Acquisition Perspectives on the Industry’s Road to Recovery
moderated by Tomas Ramoška, Techtak; Guests: Gintarė Verbickaitė, Unicorns Lithuania; Viktorija Beinartaitė, Nordcurrent; Renata Tilmantaitė, Wargaming; Tomek Majka, Imponderabilia;

SATURDAY, OCTOBER 19

GAMEDEV CONFERENCE – HALL 5.3

12:00 – 12:45

How to and Why Create a Marketing Strategy for Your Game
Jakub Mamulski, Heaps Agency

13:00 – 13:45

Studios Die by a 1000 Cut Ideas. Can We Do Something About It?
Simas Budrys, Raw Fury

14:00 – 14:45

Indie vs AAA: How Studios Approach Game Development
Tadas Migauskas, Remedy Entertainment Plc

15:00 – 15:45

Business Development in Games Industry
Al Banda, Avalanche Studios Group

With support of Embassy of Sweden in Vilnius

16:00 – 16:45

UFL Game Development & Google Cloud Possibilities
Aleh Strakachuk, Strikerz Inc.; Matas Tvarijonas, Google

WE ALL PLAY CONFERENCE – HALL 5.1

12:00 – 12:45

Lithuanian Board Games: Then and Now
Dmitrijus Babičius, SneakyBox

13:00 – 13:45

Playing Out of Sight: Games for Visually Impaired
Yaraslau Kot, Playcus

14:00 – 14:45

TBC
TBC

15:00 – 15:45

Flawless Victory: Creative Communication Crafted for Games
Anna Nowak, Saatchi & Saatchi Poland

16:00 – 16:45

Pixels and Frames – The Fusion of Film Industry and Game Development
Kamil Pohl, Patryk Kin, Flying Wild Hog

With support of Embassy of Poland in Vilnius

17:00 – 18:00

Creating the World of S.T.A.L.K.E.R.
Alexey Sityanov, Game Designer and Story Writer

SUNDAY, OCTOBER 20

GAMEDEV CONFERENCE – HALL 5.3

12:00 – 12:45

Merging Theme and Mechanics: Lessons from Wargaming
Pijus Krūminas, ISM

13:00 – 13:45

Flipping the Script: How We Don’t Rest in a Coffin
Ata Sergey Nowak, Torpor Games

14:00 – 14:45

TBC
TBC

15:00 – 15:45

From Unity to Godot: How We Remade Our Game
Patrikas Armalis, Eligijus Kiudys, Starbloom

16:00 – 16:45

The Art of the Side Hustle: Finishing Your Game While Working Full-Time
Deividas Baumilas, Barzda

17:00 – 17:45

TBC
TBC

WE ALL PLAY CONFERENCE – HALL 5.1

12:00 – 12:45

TBC
TBC

13:00 – 13:45

Recycled Cosplay
Kaj Knight of Wands, knightofwandscosplay

14:00 – 14:45

Power of Game Music (and Lithuanian Themes in Crowns and Pawns)
Daniel Noah Pharos, Novaquark

With support of Creative Europe MEDIA

15:00 – 15:45

Beyond Games: A Powerful Medium for Storytelling and Community-building 
Simai Dinç, Recontact Games

With support of Creative Europe MEDIA

16:00 – 16:45

Panel Discussion: How To Make a Living From Content Creation

17:00 – 18:00

Panel Discussion: Opportunities and Challenges of Web3 Games
Moderated by Andrius Jovaiša, Dievo Režimas; Laurynas Vainius, Engines of Fury, Aurimas Barauskas, Eternis: Death Match; Remigijus Zinys, Breach.gg; Thomas Tumosa, Zen Republic

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